Once again, like the C64 error, I attempted to make this look and sound as much like a real GBA as possible. I used Avi2GBA metro for the audio (for better accuracy) and I used dithering for the visuals.
This wasn't exactly based on any error, but here are some errors that inspired this error to see the light of day:
David Error 2 and Elmo Error by @AndrewSilverman1 :
Barney Error 3.10 (GameBoy Advance Edition) by @Heroeyes :
A Barney Error on a REAL GBA!!! by CAG:
Yimen Error 3 by @Record Guy 626 :
Barney Error 17 - Future Edition by CompanyCubic:
Barney Error 50 by @AndrewSilverman1 :
Barney Error 57 (Evolution Edition) by @AndrewSilverman1 :
IMPORTANT: This could be my last video because COPPA. There, I talked about it.
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